- #Sketchup 17 boolean plugin update
- #Sketchup 17 boolean plugin software
- #Sketchup 17 boolean plugin plus
- #Sketchup 17 boolean plugin free
#Sketchup 17 boolean plugin software
![sketchup 17 boolean plugin sketchup 17 boolean plugin](https://images.adsttc.com/media/images/594c/23bd/b22e/3898/a700/05fa/slideshow/wave_pavilion_final_master_plan_1.jpg)
Sketchup: has precise and intuitive way of rotation: select object to be rotated, define center and axis for rotation, select basepoint of rotation, select target point or enter degrees.īlender: center of rotation can be set to different things like ˋactive elementˋ, ˋglobal cursorˋ and more.
#Sketchup 17 boolean plugin free
#Sketchup 17 boolean plugin plus
Sketchup: select object(s), hit M, click on snapped base point, move along axis, edges plus entering dimensions or to other vertice and click - done!īlender: select object(s), hit G (think of grab), and move them along global x,y,z axis with X, Y and Z, or along local axis with XX, YY or ZZ, enter distance, done. Precise moves are very limited in Blender!
![sketchup 17 boolean plugin sketchup 17 boolean plugin](https://aws1.discourse-cdn.com/sketchup/original/3X/c/3/c36895a1ab9742f34c527fea27eb1a95deb1c8c2.gif)
It’s the hierarchical view of grouped (parented) objects.It is called Collections on the top right. Sketchup: Every element can be assigned to a layer.Switch between them by pressing TAB Layers Sketchup: drawing, manipulating a group/component In this mode, you can manipulate vertices, lines and faces. By default, you start in Sektchup in Blender’s edit mode. This modes are not explicitly known in Sketchup. Both: have look around and walk ( SHIFT+^ in Blender).(Oribit around selection and zoom to mouse helps a little bit: Zooming on cursor instead of screen center) Blender’s missing: intuitive center of orbit.Both: orbit with middle mouse button, pan with SHIFT and middle mouse button.Blender 2.8 for Sketchup-Users Navigation
#Sketchup 17 boolean plugin update
The list is still work in progress, and I will update it here. Once I did try to use Mechanical Blender ( ) but that development stopped, but they give it another go now with Blender 2.8. Hopefully I’m missing some workflows in Blender, where experienced users could correct me here. I think, that Blender is so powerful in specific task, that they have forgotten about some very basics (e.g. I’ve written up some of my mostly used features in SketchUp and compare them to Blender. Even when I come back to 3D after half a year, I feel very comfortable.
![sketchup 17 boolean plugin sketchup 17 boolean plugin](https://i.ytimg.com/vi/nU9s4WQKI90/hqdefault.jpg)
And nearly every time still with precision.
![sketchup 17 boolean plugin sketchup 17 boolean plugin](http://photos1.blogger.com/img/m-71fdf9a519db51facb36ad5e50c36ba9b2421768.png)
I like it’s intuitive way of manipulating the objects. I modeled many different things with SketchUp, I think since 2010. With Blender 2.8 I will give it another try.